Saturday, May 21, 2016

Xamarin


XamarinFturesNative compilation yields uncompromising performance for even the most demanding scenarios, including gaming and data visualization.
Xamarin.iOS does ahd-of-time compilation to produce ARM binaries for 's App Store. Xamarin.Android uses just-in-time compilation for sophistied optimizations. In either case, your app is a native platform binary—not cross-compiled, and not interpreted.Anything you can do in Objective-C or Java, you can do in C# with Xamarin—usually more succinctly and with fewer bugs.
We bring 100% of the iOS and Android APIs to C#. Our binding technology exposes any Objective-C or Java library to your app as a standard C# class library. You can even use existing 3rd-party iOS or Android components.
Explore iOS and Android API bindings.Xamarin is the only platform that allows you to build native iOS and Android apps in Visual Studio. Use the tools, libraries, and design patterns you alrdy know and love, including TFS and ReSharper.
Add high-quality, pre-built components to your app directly from your IDE, including dozens of butiful UI controls, web services, and more.
System RequirementsOS: XP or higher.Processor: 2GHz AMD or .Memory: 512MBHard space: 500 MB of free space for installation.Blu-Ray, and rewritble or recordable drive.InstructionsThe instructions are available in download.XamarinDownloadXamarin from official websiteDownload Xamarin er
By (Lucky )

No comments:

Post a Comment